A Night Indoors

Project information

  • Engine: Unreal Engine 5
  • Team: Mario Galan Sobrino
  • Project date: August 2024 - January 2025

A Night Indoors was developed using Unreal Engine 5.4

The main goal of this project was to becomem more familiar with Unreal Engine 5 and to improve my programming skills even more. The game has a big focus on AI with two enemies with different behaviours and ways of dealing with the player. The game also has many mechanics that improve the gameplay loop making it more enjoyable. The game also includes a true FPS camera, multiple animations to make it feel more organic and tons of sound effects to make it more immersive.

Thanks to this project I learnt tons of useful programming skills and tech, it also allowed me to get familiarized with Unreal Engine 5 and its new features.

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